This article breaks down the new map design, provides a description of each map, and how to understand and play each map featured in Modern Warfare.
Map Design
Modern Warfare steps away from the traditional three lane layout in favor of a more realistic design. A three lane map has three routes from each teams spawn. Most engagements and firefights occur in the middle. So objectives are normally based in each spawn and the center of the map and has been the standard design in Call of Duty in recent titles.
This layout allows for players to understand and predict where the enemy will be pushing from, places there will likely hide, and what routes to cut off on defense. Modern Warfare’s map design completely strays away from this concept and features more realistic maps with fleshed out buildings.
This change means that players can no longer pick a route and take it directly to an objective or enemy spawn and must learn and navigate each unique map. Every map has its own hiding spots and power positions that players must learn and remember to successfully take and defend objectives.
Players who are only after kills must also learn the new style because they can no longer run a route and know exactly where an enemy will be. The design change may cause players to play slower at first. Once you understand the layout you can navigate and eliminate the enemy effectively.