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Christina Pollock

Christina "chhopsky" Pollock started building computers in 1999, and it is no coincidence that the dotcom crash happened almost immediately afterwards. After two decades bouncing between tech, esports, game development, and broadcast production, she has settled in Vancouver, BC where she spends too much time cursing at the Unreal Engine editor and half-finishing game prototypes. She writes articles about mice, keyboards, headsets, and any other piece of technology she can get her hands on, no matter how many times we ask her nicely to stop.