Note: The four Supply Drop weapons (Volt, Mastiff, G7 Scout, and Kraber) are excluded from this list, as they would all be S-Tier.
Apex Legends Weapon Tier List for Season 13
S-Tier: Flatline // Spitfire // Peacekeeper // HAVOC // C.A.R. SMG
A-Tier: R-301 // Wingman // 30-30 Repeater // Rampage LMG
B-Tier: Longbow // Devotion // R-99 // Bocek
C-Tier: EVA-8 // Triple Take // Alternator // Prowler // Charge Rifle // Mozambique // Hemlock
D-Tier: L-STAR // Sentinel // RE-45 // P2020
S-Tier weapons are all amazing to have in your arsenal. They are the best in their class and excel at multiple points in the game, placing them at the top of our Apex weapon tier list. There is never a downside to wielding one of these.
The Flatline has remained at the top of the Apex weapons pecking order for many seasons now. The slower fire and higher base damage that it provides make it a very easy gun for anyone to use. Few weapons can take down enemies at range as well as the Flatline. Additionally, it has a base clip of 20 bullets and amazing hip fire, making it extremely effective in close range combat. The Flatline also only requires three attachments, so it’s very easy to kit out. All of this combines to make the Flatline the best gun in Apex.
A lesser-known benefit of the Flatline was discovered from its slower firing speed. There is a technique that involves quickly oscillating your aim in very tiny circles with a mouse while shooting. If done faster than the gun can shoot, the spray will have almost no recoil. While any automatic gun in the game can technically do this, it’s the easiest with the Flatline.
The Spitfire is back from the Supply Drop as a standard loot gun. Its stats were hit across the board, and it had the ability to equip a Barrel Stabilizer removed. Even so, it would seem that the Spitfire is still one of Apex’s best guns. The Spitfire is incredibly good at bursting down enemies at range. It still has basically zero recoil and contains enough bullets to take multiple enemies down in a row. It’s only really inferior to the Flatline in hipfire scenarios. If you’re not keen on getting in close, the Spitfire is the weapon for you.
The Peacekeeper received yet another buff in Season 13, increasing the leg shot damage to equal body shot damage. A full pump will now always deal at least 99 damage. It also still has the ability to chunk at range with the Choke. With the Mastiff shifting back into the Supply Drop, the Peacekeeper is now by far the best ground shotgun. There are almost no downsides to picking up a Peacekeeper, so it easily belongs at the top of the Apex weapon tier list.
The HAVOC assault rifle was buffed in Season 13, greatly improving the weapon’s recoil at the start of its spray. Previously, the HAVOC had an accuracy issue, which was compounded by needing a Turbocharger to accelerate its spray to a higher accuracy point. Now, the HAVOC is a laser beam with zero attachments, making it one of the best guns to get on drop. Its high base damage and large clip size are huge advantages, and finding the Turbocharger is just the icing on the cake. Until you do, you can negate the wind-up time by pre-revving it on your peeks, essentially removing the HAVOC’s biggest downside.
The C.A.R. SMG is by far the best submachine gun, and one of Apex’s best guns overall. The weapon is incredibly easy to kit out due to being able to use both Heavy and Light attachments and ammo. It has incredibly fast firing speed, the highest body DPS of SMGs, and one of the shortest times to kill in the game. While the C.A.R. does fall off at long range, its hipfire is phenomenal and mid-range is decent, making the weapon one of the strongest secondary options alongside the Peacekeeper.
All of the A-Tier weapons are great in their own way. They are either the best in their niche, have good versatility, or are just powerful alternatives to the S-Tier weapons.
How could the fan-favorite R-301, one of the easiest to use and most reliable weapons in Apex Legends, be moved down to A-Tier without having been nerfed? The R-301 was placed in the Replicator in Season 13, meaning that you can’t find it on the ground. Additionally, the G7-Scout is still in the Supply Drop, and the R99 is not good. All of this means that Light ammo and attachments are going to be very scarce in Season 13.
To be clear, the R-301 is still a great weapon on paper, and many Apex gun tier lists likely still have it at S. The problem comes with being able to run one comfortably. The best Light ammo weapon on the ground right now is the C.A.R. SMG, which can just run Heavy ammo instead. With the Spitfire back on the ground and the HAVOC moving into the meta, there are few reasons to ever need to craft an R-301.
The Wingman is one of the staple Apex guns. The single-shot pistol is a favorite for many players due to the versatility, high skill ceiling, and flashy plays it allows for. It excels at any range, being able to farm kills and evo charge at long range, take jiggle peek trades at mid-range, and hipfire in a pinch at close range. On top of that, the Wingman only needs a magazine and an optic for attachments. Having a Boosted Loader is nice, but not necessary. The Wingman is far from being the best gun in Apex, but it is still a must-use for many players.
With the G7 Scout still in the Supply Drop and Heavy ammo/attachments being plentiful, the 30-30 Repeater is the best option for long-range KP farming and evo leveling. The Repeater allows you to charge up each shot for massive damage, up to 57 per body shot and 100 per headshot. You can also spam shoot it; while this reduces the damage of each shot by 25 percent, it increases the fire rate, allowing for more damage overall. Shatter Caps can even provide some close-range power in a pinch. While the 30-30 Repeater may not be for everyone, having a strong 30-30 player in your squad can help create openings otherwise not available.
Like the R-301, the Rampage was moved into the Replicator in Season 13. While it’s not as much of a big deal in this case due to the prevalence of Heavy this season, the Rampage will still be seeing greatly reduced usage. The reason is that the Spitfire is a Heavy LMG that outperforms the Rampage in everything but max-range kill sniping. Even so, the ability to charge it up with a Thermite means that the Rampage can still have its moments of dominance.
B-Tier weapons can be strong in the right hands. However, they are all outclassed by other guns in their niche, and are often just less efficient. Still, they can be pretty fun to use.
The Longbow is a strong alternative to the 30-30 Repeater in the niche of long-range farming. It is important to note that Sniper ammo is more obnoxious to carry, and magazines will be harder to find. Still, those are minor complaints that many players won’t mind. While the Longbow does have much less body DPS than the Repeater, it excels in the headshot category with its massive 2.15x multiplier. If it’s your preference, the Longbow is a fine choice.
The Devotion rose to prominence throughout Seasons 11 and 12, making it one of the most powerful Apex guns. This prompted a pretty huge nerf in Season 13. The LMG now has reduced damage, lowered headshot multiplier, and increased handling times. Even so, the gun is still useful overall.
There are few feelings in Apex Legends that rival using a fully kitted Devotion to mulch through players. However, this fantasy can be difficult to achieve. The main reason is that the Devotion needs the Turbocharger hop-up to ramp up to shredding speeds. Its recoil isn’t too difficult to control, but a Stabilizer and Stock are preferred to make sure you can keep it steady. Another benefit of the Devo is that Energy ammo and attachments shouldn’t be too difficult to find since the HAVOC is in vogue.
The R-99 has remained unchanged since it came out of the Supply Drop. The fast-firing SMG is still a favorite of many players. However, it just doesn’t stack up to the competition. At close range, the R-99 has high DPS and one-clip potential. Players who can perfectly track their enemies will find themselves bursting anyone in their way.
However, that’s all that the R-99 has going for it. It falls off immensely at mid-range or more, is a burden to keep supplied with tons of Light ammo, and can be difficult to find attachments for in this Season 13 Heavy meta. Even in close range scenarios, the C.A.R. is easier to use, more forgiving, and has nearly the same ceiling. You can run the R-99 if you wish, but there are much better options available.
Of all the Apex Legends weapons, the Bocek is probably the most unique. The compound bow takes a unique ammo type, which can be difficult to find, since few players pick it up. Its damage ramps up as the string is pulled back for up to 60 on body shot and 96 on headshot. The Bocek also can fire incredibly quickly while having no magazine, meaning an adept player can absolutely shred through enemies. If you can get good with the Bocek, it is absolutely worth picking up.
C-Tier weapons are all less than optimal to use. While they can get you through the early game drop, they should probably be replaced the second you find something better.
Good news for the EVA-8, it is now the second strongest ground shotgun in Apex Legends. The bad news is that it is number two out of three, and it’s far below the Peacekeeper in terms of viability. The EVA-8 deals a max of 54 damage per body pump. It fires much slower than the Mozambique, which caps out at 45 per body pump, making the EVA-8 actually worse on drop than the other automatic shotgun. That said, a Bolt can make the EVA-8 serviceable, since you will be able to quickly output eight decently sized chunks of damage.
The Triple Take received a big nerf in Season 12, reducing the damage per bullet from 23 to 21. Since each shot takes three Energy bullets, this nerf adds up to a total of six damage off each shot, and more with headshot multipliers. There are many Marksman and Sniper weapons that can do the Triple Take’s job much better, like the 30-30, the Bocek, and the Longbow. The one unique upside that the TT had over the competition was the ability to use it like a pump shotgun up close. Even that isn’t as good now due to the damage nerf, making it the worst of the Marksman Apex guns.
The Alternator is a submachine gun with low firing speed, but higher damage per shot. While it can be a serviceable early game weapon, the lack of range and quick one-clip power makes it worse than the R-99, and completely inferior to the C.A.R. Additionally, Light ammo will not be plentiful this season, so you likely won’t find much in Death Boxes when you need to refill. Make sure to get rid of the Alternator once there is something better.
The Prowler suffers from similar issues as the Alternator. Yes, it can be a powerful early game tool to get you through chaotic close-range fights. It is also better than the Alternator in this regard due to the high burst potential of the gun. However, the Prowler is even worse at mid-to-long range, and is the hardest SMG to use to its full potential. Just like with the Alternator, you’ll want to swap over to a C.A.R. ASAP.
The Charge Rifle is a weapon that performs best when players are sitting in spots in the zone. As the only true hitscan weapon in the game, good aim directly translates to big bursts of damage. A fully tracked shot will hit for a massive 90 damage chunk. Additionally, the Charge Rifle only requires an optic attachment to be fully kitted.
Unfortunately, the Charge Rifle has many downsides that make it difficult to justify. It only has four shots per magazine and a long reload time. It uses twice as much ammo to fire, and its damage falls off at too-long ranges.
The Mozambique has a reputation as a meme weapon due to its weak performance throughout the history of Apex Legends. However, a change in May 2021 that increased the magazine size from 4 to 6 and decreased the spread of the pellets has honestly left it in an alright spot. Additionally, the return of Hammerpoints, albeit in a nerfed state, means that the Mozambique can technically be run into the late game.
With a maximum of 270 damage per magazine and the fastest firing speed among shotguns, the Mozambique can be a very strong weapon to have on drop. It is easily able to take down low shielded opponents even if some shots are missed. The problem is that it will eventually get outperformed by kitted SMGs and other shotguns, but not every weapon is meant to be kept the entire game.
The Hemlock is one of the more underappreciated weapons in Apex Legends due to being overshadowed by every other assault rifle. It has decent stats across the board, but is notably weak at close range. At mid-to-long range is where the Hemlock really shines. A few well-aimed bursts can take any opponent out of the fight quickly. Unfortunately, the buff to Helmets in Season 13 has made this more difficult than before. You likely won’t want to keep a Hemlock over any of the other great Heavy options.
D-Tier weapons either require too many attachments or other factors to be useful, or are just straight up bad. Get rid of these for anything else.
The L-STAR was already a weaker weapon after the Season 11 nerfs to its damage, recoil, and projectile size. Now, Season 13 is here to finish it off. With a big list of nerfs that include headshot multiplier reduction, range reduction, increased reload time, and increased handling time, the L-STAR is by far the worst LMG or AR in Apex Legends. There is almost no reason to ever pick one up unless you need anything at all to fight.
Of the Apex guns, the Sentinel has the honor of being the worst performing long-range option. Its small clip size and bolt-action fire mean that shots are slow to come out and punishing to miss. While it does have high base damage and deadly potential when charged with Shield Cells, using a Longbow or Charge Rifle is much easier and has a similar result. A Sentinel expert who hits nearly every shot can still justify using the weapon, but it’s just less effective than the other sniper rifles at its job in nearly every way.
The RE-45 as a weapon is weaker than nearly every other option in the game. The only time you will see anyone running one is off drop in a frenzy for better guns. That said, the RE-45 isn’t unusable. It has a potential 192 damage per clip without an extended magazine and without any headshots, while firing almost as fast as an R-301. An RE-45 combined with good aim can get you through a drop fight. The addition of Hammerpoints for a 35 percent damage boost to unshielded targets is nice, but doesn’t make up for the weapon’s weak overall state.
The P2020 is still one of, if not the worst, of all the Apex guns. Without Hammerpoints, the P2020 brings nothing of value to the table with its mediocre firing speed and low base clip size. With Hammerpoints, the P2020 can take down an unarmored opponent with four body hits, but the gun isn’t worth the trouble just for that. If you must grab a P2020 on drop, get rid of it the second anything else is available.