World of Warcraft is not just a video game, it is a global phenomenon. With over 100 million total players and about a million active players per month, WoW has left an indelible mark on the pop culture landscape. Since its launch in 2004, Wow has generated over $9 billion for publisher Blizzard Entertainment.
Of course, with a game being so massively played and enjoyed universally, the game developed a competitive and esports scene. Often, you will hear of races in World of Warcraft. When a new update comes out and WoW releases a new dungeon for players to loot and battle through, teams of players will compete nearly non-stop to be the first to complete it. This typically takes days or even weeks, as teams compete to grind their way to be the first team to defeat a dungeon.
There is also Arena's. These play out more like a typical esport, as two teams battle against one another to see who the victor will be.
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