




As we head into a new year of Siege, Ubisoft has taken it upon itself to change how Rainbow Six Siege X Year 11 content distribution will happen. During the Munich Major, alongside the reveal of the final season of Year 10 Operation Tenfold Pursuit, which will see the end of the old system.
The plan seems to be to focus on content drops on a fixed regular basis, with players knowing what is to come. The new plan is to drop specific content every three weeks over the course of the roughly 10-week season.
Year 11 will still bring a lot of content, and it will need to be a big year for the game, with worrying signs that the Rainbow Six Siege X player count is starting to drop off. That said, Siege X is still a very popular title; however, Ubisoft obviously feels a level of transparency is required as we head into Year 11. Most fans expected big news to drop during the Six Invitational, but given that it’s not until February 2026, it looks like Ubisoft has made the call to drop news now.

As you can see from the above image, the plan is to drop specific content and planned intervals. The key is the balance passes having a set drop times, which will help both normal players and those competing in the esports scene. These are also further split into two major changes (Week one and Week seven) and two minor ones (Week four and Week ten). More details of this are set to drop during the Six Invitational in Paris, further alluding to the fact that this initial drop may have happened early on purpose.
Another major change comes in the schedule changes to the ranked map pool. One at the start of the season, and one in Week seven. While not in the image, Ubisoft also plans to drop their map reworks at the midway point of the year, so likely season 2 and 3 will feature the year’s map reworks. These are expected to be small; however, some doors are closed, windows are removed, or even walls relocated to completely challenge how that site is attacked and defended. The plan seems to be to make these tweaks to ranked maps, and remove them from the pool in the process or add them back in.

Year 11 will also see the introduction of the new 1v1 and 2v2 game modes, which will first be tested on the Rainbow Six Siege X test servers. This new feature will use the Arcade Playlist for a map rotation.
Anti-Cheat
A big change for Year 11 is more frequent updates to the anti-cheat software, with double the number of deployed updates to the system. We also know Ubisoft is using pro players to test future updates. We assume around how accurate the very best players are to make spotting cheaters even easier.
Balancing and Ranked
As the above shows, balance is a big part of the update, but ranked is another area Ubisoft are looking to improve things. A full overhaul to ranked is set to drop during Year 11 Season 2. One change we know is that to gain access to the competitive playlist, you must have hit Champion during that season. The top of the ladder will unlock each midseason (starting in Y11S2).
This new mode will be for the very best players to compete and will have a fully visible MMR leaderboard. This will also come with new security features, we assume requirements like two-factor, etc for those accounts.
Overall, on the surface, these seem like good changes, but as with any overhaul of a system or major changes, there will be problems. Ubisoft has promised to share more information at the Six Invitational in Paris in February 2026, so we’ll update you then with more information either in this article or with a new one if there’s more changes than expected.
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