G2H Caltys on Her Experience in LGC Rising

Ethan Cohen

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This Friday, Eterna was crowned champion of the first season of the League of Legends Game Changers — the inaugural regional women-only tournament organized by Riot Games, titled “Rising”. Facing them were G2 Hel, the pre-tournament favorites who had not lost a single series on the women’s circuit this year. However, the balance of power had already shifted earlier, as the Samurais had fallen to Eterna in the Upper Bracket (3-2). The grand final at Paris Games Week confirmed that momentum, with G2 Hel being outclassed once again in a 3-1 defeat — one that could easily have been a clean 3-0 sweep.

G2H Caltys on Her Experience in LGC Rising

An Intense Final

G2 Caltys (G2 Hel’s ADC) acknowledged this in an exclusive post-match interview with Hotspawn: “In the first two games, It didn’t really feel like it was our team playing. There were a lot of mistakes that we don’t usually make and I think we kind of started recovering in the third and fourth game, but it wasn’t enough today.” Indeed, in Game 1, Eterna’s midlaner Sashy completely snowballed on her Akali, setting a relentless pace across the map. Then in Game 2, it was Starrie’s Dr. Mundo who took over, becoming a nightmare for G2H to deal with both in teamfights and on the sidelanes.

Game 3 once again seemed to be heading toward a dominant Eterna victory, with their solo laners outperforming their direct matchups. However, G2H’s botlane — combined with the scaling and teamfight strength of their draft — managed to turn around what looked like a lost game. That resilience was short-lived though, as in Game 4, G2 Hel secured a strong early lead, only for Eterna to claw back and win through superior teamfight execution. Overall, it was a volatile series: “There were a lot of individual plays happening in all of these games between all 10 players, honestly. And it just led to the games being a bit more chaotic. And obviously in LAN people are a bit more scared to start objectives and take big fights.”

A promising start, with room to improve

The final was a success overall. Played on stage in Paris before an energetic and sizable audience, the event was broadcast on both the official LEC and OTP (French) channels — reaching record viewership peaks of around 20 to 25k concurrent viewers. Something Caltys hadn’t expected: “I think in our first ever LEC streamed game, I was a bit nervous maybe because of all the attention. But today I didn’t even know that there was so many viewers. Now I’m a bit nervous *laugh*. But the public on site is really a nice change because usually there’s not a lot of audience and it just brings much more power.”

The player also took the opportunity to reflect on the first competition directly organized by Riot Games: “I think everyone agrees with me when I say that we would have wanted more games. Of course, it’s a great start and we’re very happy that we got to play in the end, but next time we want more games. Maybe if it was possible to do a bit more consistent format, that would be a big step. A big issue in the feminine pro play for a long time has been that tournaments are very inconsistent and it’s impossible to schedule. I don’t think we’ve had a single real vacation this whole year, because you don’t know when you’re gonna play, tournaments just come up like two or three weeks in advance. But it’s still better now than it used to be.”

Focus on Caltys

On another note, Caltys spoke about her long-standing synergy with her support Colombl, a duo soon celebrating its third year together — and explained the reason behind such longevity: “I think we have a mental connection at this point because we don’t have to communicate a lot between each other in lane and sometimes it annoys our team because we just know kind of what the other player is going to do. [Our duo lasting for so long] is just because we have been not only a duo but also the two best players in our roles for so long that it doesn’t make sense to replace anyone. Or hasn’t made sense *laugh*, I hope still.”

She also reflected on her past ambitions: “When I started playing, my goal was always to play first division and sort of the longer I played, the less realistic it becomes because you have to go through the lower divisions and you also have to be good enough, obviously. And just that can take years. And at this point I’m 23, so I’m not really considered a young player to scout for those teams. I don’t really expect to get the opportunity that I maybe had when I was 19 or 18.” As for a potential second division opportunity: “It would depend a lot on which region because if it’s like LFL2, that’s really good. But if it’s Italian 2, then now it’s not so good anymore… I think mostly it would also depend on who you’re playing with. Especially if you’re going to play in a mixed team. You have to be very, very sure that every player on your team has good intentions and are pretty solid players.”

What comes next

G2 Hel is also expected to compete in the upcoming Nova Series: Prelude, the next official tournament recently announced — this time organized by Riot France — before closing out their 2025 season. The LGC events are expected to return next year as well. The women’s scene is therefore starting to gain more and more competitions, but it still lacks a truly structured and balanced ecosystem — ideally with a unified professional circuit similar to what exists on VALORANT.

Finally, the Paris Games Week isn’t done with League of Legends yet, as it will also host the EMEA Masters Summer Finals this Sunday — a clash between Karmine Corp Blue and Los Heretics.

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Ethan Cohen

Ethan Cohen

League of Legends Writer
Ethan is an esports fanatic — not a Fnatic fan, don’t get him wrong. He previously worked for a French media outlet called Eclypsia, as well as Sheep Esports, for whom he covered a variety of scenes: from FC 24, R6, and RL to CS:GO, VAL, and more. But the main reason Ethan started writing in esports was to have the opportunity to work fully on his one true love: League of Legends. And that’s precisely what he is doing at Hotspawn. Be warned, his articles can sometimes ooze a little too much of his lack of objectivity towards the French scene and players…
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