League of Legends Patch 25.12 Preview: More Champion Changes!

Davide "Dovi" Xu

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With the League of Legends Patch 25.11 hitting the live servers, it’s time to turn our eyes to the next update, Patch 25.12.

League of Legends Patch 25.12 Preview: More Champion Changes!

League of Legends Patch 25.12 – Getting ready for MSI?

Patch 25.11 has been officially released on May 28. Some of the highlights from the current update include Garen’s tweaks as well as several champion nerfs that should expect shifts among the meta champion pool.

With that in mind, Patch 25.12 is expected to be a transitional update as the second international tournament of the competitive season, the Mid-Season Invitational, will be coming up later next month. Throughout the past few years, Riot devs have been making substantial changes to the meta ahead of big tournaments to make the game refreshing and more dynamic.

According to game designer Spideraxe, there are planned changes for Rammus. The champion is receiving a minor rework, which should further enhance his playability in games. From being a highly specific counter pick to AD-based champions, Rammus is now getting extra magic resistances to his kit that should make him viable against AP champions as well. His jungle clear should also improve, given the extra damage applied to monsters.

Game designer Riot Phroxzon released the full preview for the patch on June 4, with many champions on the list. A lot of changes seemed to be aimed at professional play, as popular champions in high elo like Nidalee, Lee Sin, Aphelios, Azir, Ahri, and Aatrox are all on the tweaks.

Among the highlighted changes, I’m mainly looking at the mid lane meta. Twisted Fate and LeBlanc are getting yet another series of buffs, especially the former, who is getting 20 seconds less on his ultimate. Paired with the nerfs to Azir and Ahri, we might witness a shift in the mid lane champion pool going forward.

In the jungle, I’m looking at Vi and Lee Sin. The girl from Arcane is getting an overall nerf while Lee Sin’s E buff will slightly push him forward, although I doubt he will become a tier-one jungler. For the top lane, Jax is getting a small buff while both Gwen and Rumble are getting hit: they will likely drop in priority.

Among the ADCs, the nerf to Kalista and Varus seems quite substantial, while Zeri is getting big buffs. I was hoping for some interesting Aphelios buffs, but only a few stat changes won’t likely push him into relevance. Senna is expected to stay as a valid option in the bottom lane despite the nerf.

Additionally, Riot Games will be releasing the Uzi skins to celebrate his induction into the Hall of Legends, which will feature three exclusive collections plus a special battle pass.

League of Legends Patch 25.12 Leaked changes

Champion Changes

Aatrox

  • Passive healing: 80% of post-mitigation damage ⇒ 90% of post-mitigation damage
  • E heal health ratio: 0.9% per 100 bonus HP ⇒ 1.1% per 100 bonus HP

Ahri

  • E charm duration: 1.2 – 2 seconds ⇒ 1.2 – 1.8 seconds
  • R cooldown: 130/115/100 ⇒ 140/120/100 seconds

Aphelios

  • Armor growth: 4.2 ⇒ 4.4
  • Severum heal: 2% – 7.1% ⇒ 2.5% – 7.1%

Azir

  • MS: 335 ⇒ 330
  • Bonus AP per level: 6% ⇒ 5.5%

Aurora

  • Base MR: 30 ⇒ 32
  • R AP Ratio: 60% ⇒ 70%

Bard

  • MS: 330 ⇒ 335

Bel’Veth

  • R cast range: 275 units ⇒ 450 units

Garen

  • E base damage per spin: 4 – 20 ⇒ 4 – 16
  • E AD ratio per spin: 36% – 44% ⇒ 36% – 48% (nerf before 100 tAD and buff after)

Gwen

  • Base health: 620 ⇒ 600
  • W cooldown: 22 – 18 seconds ⇒ 24 – 18 seconds

Jax

  • Passive attack speed per stack: 3.5%-11 % ⇒ 5% – 12.5%

Kalista

  • Base health: 580 ⇒ 560
  • Q cooldown: 8 seconds ⇒ 9 seconds

LeBlanc

  • E2 AP Ratio: 80% ⇒ 85%
  • R cooldown: 50/45/30 seconds ⇒ 45/35/25 seconds

Lee Sin

  • E cooldown: 9 seconds ⇒ 8 seconds
  • E slow amount: 20 – 80% ⇒ 35 – 75%

Mordekaiser

  • Q base damage: 80 – 200 ⇒ 80 – 220

Neeko

  • Q initial damage: 80 – 260 + 50% AP ⇒ 60 – 260 + 60% AP
  • W on-hit damage: 40 – 180 ⇒ 30 – 170

Nidalee

  • Cougar E AP ratio: 40% ⇒ 50%

Rammus

  • Base AD: 55 ⇒ 65
  • AD growth: 2.75 ⇒ 3 ⇒ 2.75 (revert)
  • Base armor: 40 ⇒ 35
  • Armor growth: 5.5 ⇒ 4.5
  • Base attack speed: 0.656 ⇒ 0.7
  • Passive no longer grants on-hit magic damage
  • Passive now grants bonus AD equal to 15% bonus resists
  • Q base damage: 80 – 200 ⇒ 80 – 240
  • W damage is the same as old passive values, but now scales with 10% magic resist (10 + 10% resists total)
  • W base armor: 40 ⇒ 25 ⇒ 27
  • W armor ratio: 35% – 75% ⇒ 35% – 65% ⇒ 30% – 60%
  • W base MR: 10 ⇒ 25 ⇒ 27
  • W MR ratio: 30% – 50% ⇒ 35% – 65% ⇒ 30% – 60%
  • W duration: 6 seconds ⇒ 7 seconds
  • Basic attacks no longer W duration
  • E no longer grants 20 – 40% bonus attack speed
  • E now deals 80 – 160 + 70% AP magic damage to monsters
  • R base damage: 100 – 250 ⇒ 150 – 350
  • R shockwaves no longer deal damage
  • R no longer deals up to 50% bonus damage at the center
  • R slow: 15% – 20% ⇒ 30% – 60% ⇒ 30% – 50%
  • R slow duration is now refreshed by shockwaves instead of increased
  • R cooldown: 90 seconds flat ⇒ 120 – 80 seconds ⇒ 120 – 90 seconds

Rumble

  • Q %max HP damage: 6 – 10% of target’s max HP ⇒ 6 – 8% of target’s max HP
  • E slow amount: 15% ⇒ 10%

Samira

  • Passive move speed per stack: 2% – 3.5% ⇒ 2.75% – 3.5%
  • Q base damage: 0 – 20 ⇒ 5 – 25

Senna

  • Ghoul spawn chance on minions she kills: 15% ⇒ 10%

Shen

  • E health ratio: 15% bonus HP ⇒ 11% bonus HP

Taliyah

  • Base MR: 30 ⇒ 28
  • Empowered Q Amplification: 190% ⇒ 180%

Twisted Fate

  • R cooldown: 180 – 120 seconds ⇒ 160 – 100 seconds
  • Bonus AS: 10 – 50% ⇒ 15 – 55%

Varus

  • Base armor: 27 ⇒ 24

Vi

  • W base damage: 4% – 10% max HP ⇒ 4% – 8%
  • W bonus AD ratio: 2.86% per 100 bonus AD ⇒ 3.5% per 100 bonus AD
  • W attack speed: 30% – 60% ⇒ 30% – 50%
  • E base damage: 0 – 60 ⇒ 10 – 90
  • E AD ratio: 120% ⇒ 110%

Yasuo (removed)

Yorick

  • Ghoul attack speed: 50% of Yorick’s bonus AS ⇒ 8% – 80%
  • Q base damage: 30 – 130 ⇒ 30 – 110

Zeri

  • R base damage: 175 – 375 ⇒ 200 – 400
  • R lightning AD ratio: 30% ⇒ 40%

Item Changes

Atakhan

  • Top lane damage importance increased by 20-25% (higher chance of Atakhan spawning top side)

Grasp of the Undying

  • Modifier for ranged champs: 60% ⇒ 50%
  • Ranged damage: 2.1% max HP ⇒ 1.75% max HP
  • Ranged heal: 0.78% max HP ⇒ 0.75% max HP
  • Ranged bonus HP: 3 ⇒ 2.5

When will Patch 25.12 be released?

According to the official patch schedule published by Riot Games, the League of Legends Patch 25.12 will be hitting the live servers on June 11, 2025.

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Davide "Dovi" Xu

Davide "Dovi" Xu

League of Legends Content Lead
If there’s one thing Davide knows better than his morning coffee, it’s League of Legends. He has spent more than 10 years playing the game. When he’s not writing, he’s probably playing padel or pretending to work while actually watching esports tournaments.
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