





In the evolving world of VALORANT, the Sentinel agent Veto introduces a unique twist: utility shutdown and site-control through disruption. This Veto guide will walk you through his kit, how to play him effectively, and how to counter his strengths, drawing on insights across multiple expert sources.
Veto is the 29th agent in VALORANT, and he assumes the Sentinel role with a major difference—rather than focusing solely on anchoring or defending, his kit revolves around neutralizing enemy utility and forcing more “gunplay only” engagements. According to Riot’s official lore, Veto hails from Senegal and wields a Radivore mutation that enables him to shut down opposing powers.
The arrival of Veto marks a shift in how teams approach site control and utility-heavy strategies, forcing opponents to rethink their ability usage. This, combined with the previous patch where most agent abilities got nerfed into the ground in terms of refreshes will make him even more impactful due to his kit being able to deny executes almost singlehandedly.
Understanding his toolkit is essential if you want to master Veto or learn how to play against him.
Chokehold (Q): Throw a viscous fragment that creates a trap zone. Enemies entering the zone are immobilised, deafened, and decayed. The trap can be destroyed before activation, so placement and timing matter. This costs 200 credits.
Crosscut (C): Place a vortex device on the ground. While in range and facing it, you can teleport to its location. You can reclaim and redeploy the vortex during the buy phase. The ability provides excellent repositioning or escape options. This costs 200 credits and you can buy two of these each round.
Interceptor (E): Veto’s signature anti-utility device available for free that recharges in 40 seconds after use. Place the Interceptor at a location; when activated it destroys enemy utility that bounces off a player or is naturally destructible. The device itself can be destroyed by gunfire. This ability directly counters utility-heavy executions.
Evolution (X – Ultimate): Once activated, Veto gains a combat stim (increased fire rate, reload speed), regeneration, and immunity to debuffs and negative status effects for the duration of the round. He becomes a frontline presence. This is a seven-point ultimate.
Although Veto is a Sentinel, his playstyle can deviate into aggressive site-control or defensive lockdown depending on team composition.
Defensive Anchor Role: On site, place Chokehold traps in common entry or rotation paths. Use Interceptor to nullify major utilities (for example, a Fade Prowler, Gekko Wingman/Dizzy, or Sova recon dart). Crosscut provides backup via rotation when pressed or can be used to reposition. Evolution is best saved for rounds where you expect a heavy opponent push and need to lock down or retake a site: the ultimate lasts until you die so you can toggle it whenever.
Aggressive Space-Maker Role: Veto can also function like a secondary initiator or entry agent: drop a vortex deep into enemy territory via Crosscut to flank, place Interceptor behind them to cover your push, then trigger Evolution as you surge forward. His immunity during Evolution lets him ignore many utility based counters.
Team Synergy: While the meta is still nascent around Veto, he should be supported with agents that can take advantage of his utility to take space or do damage. Agents who are also unaffected by his skills (relatively) such as Breach for his Flashes that can’t be broken by the Interceptor, or agents like Chamber whose utility is not impacted by Veto’s for the most part.
Even powerful kits have exploitable weaknesses.

Veto shifts the meta away from utility-overload towards gun skills and smarter positioning. Because of his teleport and utility denial, he thrives on maps with tight chokepoints or multiple rotate options—Bind, Lotus, and Split are strong picks.
His presence forces the enemy to reconsider agent picks that heavily rely on utility (for example, heavy Sova or Fade executes). In that sense, Veto doesn’t only counter utility—he alters how teams design their composition and he should be meta after the recent patch nerfing most rechargeable utility.
Mastering Veto in VALORANT demands more than placement and aim: it requires utility awareness, map-sense, and timing. Knowing how to play Veto in VALORANT means leveraging his traps, teleport mechanics, and ultimate to reshape rounds. Whether you use him as an aggressive flanker or a lockdown sentinel, his kit is potent—but also counterable with coordination. He should be a valuable member of the VALORANT agent pool this OFF//SEASON and in 2026 due to his almost limitless use cases.
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