Rainbow Six Siege X Patch Y10S4.1 Reverts Limb Damage

David Hollingsworth

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Rainbow Six Siege X Patch Y10S4.1 is here, and it’s pretty much all fixes.
Just 10 days after the release of the latest patch, Operation Tenfold Pursuit, Ubisoft has dropped the first hotfix. The major changes see the Limb Damage changed reverted. The change saw Limb Damage from all weapons reduced damage. However, some vocal player feedback has seen the change reverted back to how it was before the Y10S2 patch release.

Rainbow Six Siege X Patch Y10S4.1 Reverts Limb Damage

The changes to limb damage are the main change in the patch release on December 11th, though there were a number of other changes added after initial feedback from the new season, which released earlier in December.

Rainbow Six Siege X Patch Y10S4.1

The changes to Rainbow Six Siege X Patch Y10S4.1 mostly come in the form of fixes, hence the excessive use of the word “FIXED” by Ubisoft in the notes below. Nothing outside of the limb damage change is too meaningful, so we suspect that’s the main reason for the patch. Though we do have to question why it was not done in the release of the patch when the new season launched, rather than waiting an extra 10 days.

Gameplay Changes in Rainbow Six Siege X Patch Y10S4.1

FIXED – Mute’s Signal Disruptor can deactivate Fuze’s Cluster Charge.

FIXED – Players can’t crouch through a damaged barricade without entirely destroying it in the process.

FIXED – Defenders aren’t detected outside while standing on a ledge above EXT Courtyard on the Fortress map.

FIXED – Enemy outlines aren’t visible for anyone when Solis’s SPEC-IO Electro Sensor is active.

FIXED – Players may be unable to move after going prone at 1F Back Entrance on House map.

FIXED – In Dual Front, players don’t immediately respawn in the next active sector when they’ve stayed in a lost sector too long.

FIXED – In Dual Front, the defend objective icon doesn’t fully load on the minimap and HUD after respawning.

FIXED – In some prone positions, shooting an enemy in the arm doesn’t hurt them.

FIXED – Players can equip the PMR90A2 without it being unlocked. This causes a crash.

Level Design

FIXED – Gap present after barricading a door at 2F Cash Corridor on Theme Park map.

User Experience

FIXED – Wrong Operator pool listed in the Seasonal Content guide for Dual Front.

FIXED – Duplicate Owned tag is present for various cosmetics when customizing loadout in the Operators section.

FIXED – Can’t browse the Ranks & Rewards section on consoles

FIXED – Reconnecting to an online Custom Game sometimes results in an error stating the game is full.

Audio

FIXED – The sound effect when deploying Goyo’s Vulcan Canister cuts off before finishing.

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David Hollingsworth

David Hollingsworth

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David has spent the last decade plus covering Esports and gaming from League of Legends to World of Warcraft and everything in between. He is primarily a support player in any game, preferring to leave the task of carrying to the younger generation.
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