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What it does:
Why it’s good:
Chipped Vest is the best quality-of-life item in Dota 2. You pretty much have a mini Blade Mail that helps you farm jungle camps quickly.
Best heroes to get it on:

What it does:
Why it’s good:
Pollywog Charm is a useful item for early game sustain, as it essentially heals for 112 health, which is as much as a Tango would heal – except you have infinite uses at zero cost.
Best heroes to get it on:

What it does:
Why it’s good:
The Occult Bracelet is a very useful item for heroes that require mana to farm or participate in fights. With maximum stacks, you’re pretty much getting 2 mana regen, which is a third of a Clarity.
Best heroes to get it on:

What it does:
Why it’s good:
Searing Signet is hands down the best Tier 2 item on heroes that have any form of nuking abilities. In the mid-game, when Tier 2 items drop, most of the best Dota 2 heroes with wave clearing abilities lack just a little bit of damage to one-shot creep waves – Searing Signet solves this issue for many heroes.
Best heroes to get it on:

What it does:
Why it’s good:
Tumbler’s Toy works as a mini Blink Dagger and is the best neutral item in Dota for heroes who can initiate but lack cast range or mobility in the early game. It’s best on support heroes that want to position on the outskirts but also seek the option to go in for a stun.
Best heroes to get it on:

What it does:
Why it’s good:
Mana Draught is an amazing item for heroes that require mana to farm quickly or function properly. It also replenishes percentage-based mana, meaning it’s very helpful for heroes that have high mana pools. This item removes the need for buying Clarities in the mid-game.
Best heroes to get it on:

What it does:
Why it’s good:
Serrated Shiv is just a great item for any core hero who depends on right-clicks to deal damage. A 20% chance to deal additional damage to targets means heroes with high attack speed benefit the most.
Best heroes to get it on:

What it does:
Why it’s good:
Whisper of the Dread provides you with a ton of bonus spell amplification. In fact, 10% spell amplification is as much as a Kaya gives you.
The reduced daytime vision does make it harder to react to incoming ganks in the daytime, but in full-on teamfights, the rest of your team will provide full vision, making the side effects relatively negligible.
Best heroes to get it on:

What it does:
Why it’s good:
Gunpowder Gauntlet is pretty much what you’d pick up as a right-clicking core if you didn’t roll Serrated Shiv. It’s the next best neutral item for heroes who deal damage with their attacks.
Best heroes to get it on:

What it does:
Why it’s good:
Rattlecage is hands down the most broken neutral item in Dota 2, and some players even retain it after Tier 5 items drop. Its passive effect pretty much gives you a short buffer against burst damage, buying you just enough time to react and pop BKB or use another item or ability to survive an initiation.
Best heroes to get it on:

What it does:
Why it’s good:
Flayer’s Bota is the dream item to roll for any right-clicking hero. It gives you attack damage and attack speed with literally zero downside. And remember, the bonus attack damage is percentage-based, meaning it scales and benefits heroes with high raw damage.
Best heroes to get it on:

What it does:
Why it’s good:
If you didn’t roll the Flayer’s Bota, your next best alternative as a core hero is Giant’s Maul. It provides a guaranteed crit that slows enemies down. Overall it’s just a very straightforward and helpful item – no complaints here.
Best heroes to get it on:

What it does:
Why it’s good:
Book of the Dead doesn’t feel like the best Tier 5 neutral item for an individual hero, but it’s one of the best neutral items in Dota for the team, so at least one member of the team should have it.
If the game has exceeded 60 minutes, there’s a high chance that wave management is crucial, as some Barracks and Towers would have already gone down. If the enemy team has a Book of the Dead and your team doesn’t, your team will have a hard time pushing waves.
Best heroes to get it on:

What it does:
Why it’s good:
Minotaur Horn is pretty much a mini BKB. In late-game situations, you can’t afford to be greedy with your BKB usage, as heroes can burst you from hundred to zero in seconds. So, Minotaur Horn works as a nice panic button to ensure you don’t die and can save BKB for another moment.
Best heroes to get it on:

What it does:
Why it’s good:
Divine Regalia is a great item for heroes that deal lots of damage. However, similar to Divine Rapier, it’s a pretty all-in neutral item that is best grabbed either when significantly ahead or when very desperate while behind. Even though dying permanently disables the item, you can always reroll after 10 minutes of play.
Best heroes to get it on:


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