VALORANT Map Pool – The 7 maps in rotation right now

Owen Harsono

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Riot keeps gameplay and the competitive scene fresh by regularly shuffling the VALORANT map pool, introducing new challenges and bringing back familiar terrain. The rotation always features seven maps, which appear in Unrated, Competitive, and professional matches. Here’s a full breakdown of every map currently in play – and the ones currently on the sidelines.

VALORANT Map Pool – The 7 maps in rotation right now

Active VALORANT Map Pool

These are the seven maps currently in rotation for VALORANT gameplay as of patch 11.00. Each presents unique tactical challenges, and it’s essential to familiarize yourself with them – especially if you’re playing ranked. Here’s a quick breakdown of every map in the current pool.

Bind

Bind brings the action to a desert facility in Morocco. This map is renowned for its absence of a mid lane and its iconic one-way teleporters, which enable players to travel to the opposite side of the map in an instant.

With tight entry points and instant site-to-site rotations, the map forces attackers to commit hard or fake smart. Bind continues to be one of the more attacker-friendly maps in the current meta, but defenders can turn the tide with well-timed utility.

Ascent

Set in a Radianite-ravaged Venice, Ascent is one of the first few maps introduced to VALORANT. It features a large, open mid-area that splits the map in half, creating a central battleground that controls both bomb sites.

Ascent is populated with destructible doors which can be closed manually and shot down to be destroyed. It is known as one of the most defender-sided maps, so strong utility and coordination are demanded from the offense.

VALORANT Map Pool Patch 11.00
Image credit: Riot Games

Corrode

The newest addition to VALORANT, Corrode takes place in a salt-mining site in Normandy that has been overtaken by collapse and decay. There are no gimmicks on the map – no doors, no teleporters, just tight angles and a heavy emphasis on mid fights.

The dense layout gives defenders early control if they push right, but teams that break through can find strong post-plant setups. It’s unclear whether the map is attacker or defender-sided, but we’ll soon know once the professionals figure things out.

Icebox

Icebox features a frozen excavation site in the Russian tundra, where cranes and containers are plentiful. Verticality reigns, as there are horizontal and vertical ziplines that lead to elevated paths.

There are lots of tight corners and stacked bomb sites, creating tense fights and unpredictable retakes. It’s a favorite for sharp aimers, and is considered attacker-sided as the complex site layouts make it a nightmare for defenders to retake.

Haven

Haven was the first VALORANT map that featured a three-site layout, offering a rotation-heavy experience like no other. The map is set in a quiet town in Bhutan, but it’s anything but peaceful when the barriers go down.

Teams must constantly juggle space and rotate quickly, with mid control often tipping the scales. Watch out for Garage flanks and site fakes, as Haven rewards map awareness and aggressive tempo. It remains an attacker-sided map due to the additional bomb site attackers can choose.

Sunset

Sunset is set in a laid-back Los Angeles neighborhood that was turned into a battleground. There are palm trees for a nice view, but the mid area turns into a bloodbath when the round starts. Mid control is everything on the map, as it opens up fast pivots and direct site access.

Sunset leans slightly towards the attacker side, as playing post-plants is extremely easy. All attackers need is one coordinated push to get the spike down, and the site becomes a living hell to retake.

Lotus

Lotus is nestled in ancient ruins that have been overrun by nature. It is VALORANT’s second three-site map, standing out with rotating doors and a breakable door that opens additional entry paths for attackers.

VALORANT Map Pool - Lotus
Image credit: Riot Games

Site fakes are incredibly powerful here, as defenders must travel long distances to rotate between sites. Attackers have plenty of ways to stretch defenders thin and keep them guessing, making it one of the most attacker-sided maps in the pool.

VALORANT Map Rotation Absentees

There are more maps in the game – they’re just currently out of the Competitive pool. While you won’t see them in ranked matches for now, they might return in future updates.

Pearl

Set beneath the ocean in a submerged Lisbon, Pearl is all about fundamentals. No gimmicks are present – just pure VALORANT action with clean angles, long rotations, and tight site holds. It’s one of the simpler maps in the pool, even though there are still tight chokepoints that make the map slightly defender-sided.

Split

Split is Tokyo’s vertical fortress. This map thrives on high ground control and tight entryways, making it a favorite among defenders. Mid control is tricky, and the Vents play a key role in rotations. Utility was everything here, as one well-timed combination can deal hundreds of damage to bunched-up enemies in the many chokepoints on the map.

Breeze

If you want space – and lots of it – Breeze is the map you’re looking for. It’s set on a sun-soaked island somewhere in the Bermuda Triangle, offering wide lanes, massive sites, and lots of open areas. Breeze is the ideal map for long-range duels, making Operators potent. However, attackers had the edge thanks to the open nature of site entries.

VALORANT Breeze
Image credit: Riot Games

Abyss

Abyss is VALORANT’s first map with no walls to save you – you can fall off the map and you’re done for. This map takes place on the edge of a shattered coastline, and is built around risky movement and environmental danger. It leaned heavily attacker-sided with fast rotations and open site control.

Fracture

Fracture has completely flipped the script with two attacker spawns, allowing the offense to pinch defenders from two sides. It’s set in a fractured research facility and demands coordination from defenders who have to watch both sides. Fracture is a high-pressure, high-reward, and very chaotic map.

Why Are VALORANT Maps Rotated?

Map rotation helps keep the VALORANT competitive experience fresh. With more maps added over time, Riot limits the active pool to avoid overwhelming players and to ensure that every map in rotation gets the attention it deserves, especially in professional play.

It also gives developers a chance to rework older maps, as they often make tweaks and adjustments to balance out maps without disrupting the live meta. All in all, map rotations keep things interesting.

How Often Does Riot Rotate Maps in VALORANT?

Starting from v10.00 of Season 2025: Act 1, the rotation will now update every Act. This ensures more frequent changes to the current map pool. Though these changes are effective immediately in Unrated and Competitive play, the rotation may roll out later in the professional scene to give teams time to adapt.

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Owen Harsono

Owen Harsono

Dota 2 writer
Owen is as competitive as it gets, choosing to play the holy trinity of Dota 2, CS2 and Valorant with a primary focus on the former. He peaked at 8,500 MMR in Dota 2 and follows the professional scene religiously. You can still catch him as a regular on the Southeast Asian leaderboards.
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