How to Use Utility in VALORANT – Improve Util Quickly in 2025

Owen Harsono

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Utility in VALORANT isn’t something you throw randomly. It’s a core part of your team’s strategy that makes or breaks rounds. Knowing when and how to use utility separates decent players from great ones. This guide will tell you how to use utility in VALORANT, breaking down the main types of utility as well as their benefits.

How to Use Utility in VALORANT – Improve Util Quickly in 2025

What is Utility in VALORANT

In VALORANT, utility refers to the agent abilities (excluding ultimates, weapons, and power-ups) that give your team tactical advantages. These abilities are tools that can reveal enemies, block vision, control space, deal damage, and more.

Agents come equipped with different types of utility based on their role – Controllers, Initiators, Sentinels, and Duelists.

Using utility in VALORANT is more vital than your traditional FPS games, as good utility usage can:

  • Secure map control without direct combat
  • Set up safer and more favorable engagements
  • Delay enemy pushes or retakes
  • Control post-plant scenarios effectively

In short, utility is just as important as your aim in VALORANT.

How to Use Utility in VALORANT and Their Different Types

Utility in VALORANT falls into five major categories, which will be covered below. Mastering each type will make you a more versatile and impactful player who can juggle multiple roles.

Recon Utility (Info-Gathering)

Recon utility is designed to reveal enemy positions, track movement, and safely clear areas without any direct engagement. It is often equipped by Initiator agents, whose primary role is to make space for the team by gathering information before a push.

What It Does

Recon abilities help your team understand where the enemy is positioned before you commit to a fight. This information can:

  • Clear corners and angles before a rush
  • Avoid any close ambushes
  • Plan and set up better utility usage (flashes, grenades)
  • Choose the best area to hit
VALORANT Sova
Image credit: Riot Games

Why It’s Important

Good recon utility can win a round before a shot is even fired. A well-timed Sova dart or Skye dog can give you all the information you need to make the right decision in a round. On defense, recon tools can stall pushes, while on attack, they reduce risk during site entries.

Examples:

  • Recon Bolt (Sova)
  • Trailblazer (Skye)
  • Haunt (Fade)
  • Spycam (Cypher)

Effective Usage

  • Use recon tools to clear corners, back site, or early choke points to allow your team to advance.
  • Sync recon timing with team movement so they can play off information.
  • Avoid being predictable – switch up recon placements to keep enemies guessing.
  • Reserve some recon tools for post-plant or retake setups when needed.

Molly/Burn Utility

Also known as area denial utility, molly abilities and other forms of “burns” deal damage over time in a small zone, forcing enemies to move out of it or take significant damage. You’ll often find this type of utility on Controllers and Sentinels, where stalling and space control are prevalent.

What It Does

Molly utility helps control the map by damaging enemies and slowing down momentum. It can:

  • Delay spike plants or defuses
  • Block rushes through narrow choke points
  • Flush enemies out of cover or hiding spots
  • Control post-plant situations from long range (stall)

Why It’s Important

Apart from killing enemies, another win condition in rounds is time. Well-placed mollies can buy valuable seconds, especially in post-plant situations, to deny a spike defuse without even peeking.

Examples:

  • Nanoswarm (Killjoy)
  • Snake Bite (Viper)
  • Incendiary (Brimstone)
  • Hot Hands (Phoenix)

Effective Usage

  • Learn post-plant lineups for molly abilities so you can throw them at default spike plant spots without revealing yourself.
  • Use mollies to block entry during enemy rushes or site takes, stalling time for teammates to come and rotate.
  • Don’t waste them too early – most molly abilities do not replenish in rounds, so only use them when pressure is confirmed.

Grenade/Explosive Utility

Grenade or explosive utility delivers burst damage and is useful for clearing out entrenched positions. These abilities are typically found on Duelists and Initiators and are used to apply pressure, punish stacks, or set up entries.

What It Does

Grenade utility is all about disrupting or punishing enemy positioning. It can:

  • Clear tight angles or cubbies without peeking
  • Deal high damage to grouped enemies
  • Force defenders out of strongholds
  • Apply pressure during an entry or retake
VALORANT Raze
Image credit: Riot Games

Why It’s Important

Grenades give you the ability to break enemy setups or punish passive anchors without needing to take a risky fight. Unlike other FPS titles, a single grenade and explosive in VALORANT are lethal to opponents if they don’t move away from it.

Examples:

  • Paint Shells (Raze)
  • Aftershock (Breach)
  • FRAG/MENT (KAY/O)

Effective Usage

  • Pre-clear common holding angles before you push in with your team
  • Combine with crowd-control abilities like Astra’s Gravity Well or Fade’s Seize
  • Follow up on recon or flash utility with a grenade to capitalize on revealed enemies
  • Save for clearing post-plant anchor spots when retaking

Flash Utility

Flash utility temporarily blinds enemy vision, giving you and your team the advantage in gunfights. These abilities are staples for Initiators and Duelists looking to make individual plays or support entries.

What It Does

Flashes create temporary sight denial, forcing the enemy to either reposition or risk getting caught blind. Flashes can:

  • Set up safe team entries and peeks
  • Break enemy push or retake formations
  • Create opportunities for solo or coordinated plays

Why It’s Important

Flashes are a core part of aggressive and reactive utility. It becomes infinitely easier to win duels if the enemies can’t see. Well-timed clashes can give your team a free entry kill or help you retake a heavily fortified site with the lowest risk possible.

Examples:

  • FLASH/DRIVE (KAY/O)
  • Guiding Light (Skye)
  • Curveball (Phoenix)
  • Flashpoint (Breach)
  • Blindside (Yoru)

Effective Usage

  • Communicate before flashing – flashes can also blind your teammates
  • Learn bounce/curve flashes to reach around corners, giving enemies almost no time to react
  • Confirm presence before committing a flash – don’t waste them
  • Flash and push immediately to capitalize on the effect

Smoke Utility

Smoke utility is used to block vision and control sightlines, allowing your team to move safely or isolate engagements. These abilities are exclusively found in Controllers, who are responsible for managing tempo and the safety of fights.

What It Does

Smokes allow your team to reposition, push, or take map control with fewer risks. They can:

  • Block off dangerous sightlines
  • Isolate enemies from their teammates
  • Conceal spike plants or defuses
  • Slow enemy advances and retakes
VALORANT Brimstone
Image credit: Riot Games

Why It’s Important

Controlling vision means controlling the map. Proper smoke usage can turn chaotic rounds into a well-structured push or retake. On attack, smokes are vital for entering sites. On defense, smokes can delay a site hit or fake map pressure.

Examples:

  • Sky Smokes (Brimstone)
  • Dark Cover (Omen)
  • Poison Cloud (Viper)
  • Nebula (Astra)

Effective Usage

  • Cut off key sightlines to allow safer pushes
  • Set up defensive one-way smokes to peek from an advantage
  • Don’t smoke too early on defense – wait for confirmation of a push
  • Controllers should never die first! Losing your smoker early into rounds can spell disaster

Before You Throw…

Utility is powerful, but only when it’s used with purpose. Before you toss that flash, molly, or recon dark, remember these few key takeaways:

  • Have a reason: Don’t throw your utility just because you can. Every piece of utility should serve a clear purpose, whether it’s clearing space, stopping a push, securing a plant, etc.
  • Think about the timing: Early utility, especially in lower brackets, is often wasted. Wait for enemy pressure, sound cues, or your team’s go-signal to make a play before spending these abilities.
  • Coordinate with your team: Communicate when you’re throwing a flashbang, and whenever applicable, layer utility together to create some deadly combos in tight spaces.
  • Play off info: Don’t throw utility blind. Use recon or sound to confirm enemy presence before committing key utility.
  • Predict counterplay: Good players will bait out utility or dodge predictable setups. Make sure to vary your placements, timings, and combos to keep enemies guessing.

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Owen Harsono

Owen Harsono

Dota 2 writer
Owen is as competitive as it gets, choosing to play the holy trinity of Dota 2, CS2 and Valorant with a primary focus on the former. He peaked at 8,500 MMR in Dota 2 and follows the professional scene religiously. You can still catch him as a regular on the Southeast Asian leaderboards.
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