League of Legends Patch 25.10: Big AP Item Changes

Davide "Dovi" Xu

Share:

League of Legends Patch 25.10 is coming with a series of changes to the AP item system. According to some of the leaks by Riot Games designers, almost all AP items will be adjusted. Here’s a breakdown of all the buffs and nerfs and what this means to the overall meta, with a focus on professional play.

League of Legends Patch 25.10: Big AP Item Changes

League of Legends Patch 25.10 – Season 2 initial impressions and upcoming AP items overhaul

Patch 25.09 marks the start of Season 2. Aside from the new Spirit Blossom theme, Riot Games has worked on several game-wide changes that are set to shift the meta heavily.

One of the main changes is the objective pacing caused by the removal of the first Void Grubs spawn.

I believe this change is quite impactful in professional play and has been slightly overshadowed by the consolidation of Atakhan (only one version will spawn going forward).

While professional teams used to play for Voidgrubs often as a trade-off to the enemy team playing around the first dragon spawn, the delayed spawn time for the objective in the Baron pit will now mean teams must work around neutral objectives in a completely new way.

This essentially has two repercussions. First, teams will be given more time to make ganks and plays around lanes in the laning phase, leading to more creative pathing and game plans. Second, we are likely going to see teams contesting dragons more often in the early game, meaning that bot and mid lane priority will go up: finding matchups and combos that allow you to dictate the pace should become more important.

We’ll still have to wait a bit more to find out how teams will tackle the new changes, but we should see a shift in this direction from the best teams in the coming weeks.

In the meantime, League of Legends Patch 25.10 will also be shifting the power of some AP items and, indirectly, champions. The goal was to make each archetype build more balanced against each other and more satisfying, according to game designer Riot Phroxzon. Assassin and fighter items will be speaker with worse scaling while control and artillery mage will spike more at two items.

Among the leaked list, the main ones I’m looking at are Bloodletter’s Veil, Horizon Focus, and Lich Bane.

The first one is actually an underrated item that works best with AP bruisers, and with the decrease of the max stacks needed to shred magic resistance, it will be much more impactful in the mid-game fights.

Horizon Focus is getting a bit more expensive, but you’re also getting 35 additional raw ability power, which is perfect for long-range poke champions. It’s always better to get flat stats.

For Lich Bane, on the other hand, the lower cost will have major consequences for the two-item power-spike: even though you’re losing out on total ability power, getting access to the completed item early will be a much greater advantage, especially when snowballing.

Riot Phroxzon on the state of Patch 25.09

In the latest patch preview, Riot Phroxzon expressed their satisfaction with the changes in the current patch, stating it ‘landed really well’.

Moreover, the new player behavior system is working as intended and the game devs’ focus will be to slowly release highly accurate detections to get close to 0 false positives.

Check out the full list of the leaked changes in the section below.

League of Legends Patch 25.10 Leaked changes

Champion Changes

Cho’Gath

  • Base attack speed: 0.625 ⇒ 0.658
  • Q base damage: 80 – 320 ⇒ 80 – 300
  • E health ratio: 2.5% – 3.5% max HP ⇒ 2.75% – 3.75% max HP

Senna

  • Crit chance per 20 stacks: 8% ⇒ 10%
  • Wraith drop rate from Senna kills: 8.4% ⇒ 14%
  • Q heal AP ratio: 60% ⇒ 55%

Smolder

  • Q damage per stack: 0.3 ⇒ 0.4
  • Q max HP burn damage per 100 stacks: 0.4% ⇒ 0.6%
  • E damage per stack: 0.1 ⇒ 0.12

Fiddlesticks (support focused)

  • Q health damage: 5% – 9% current HP ⇒ 4% – 6% current HP
  • Q current health AP ratio: 2% per 100 AP ⇒ 3% per 100 AP
  • W AP ratio per second: 35% ⇒ 50%
  • E base damage: 70 – 210 ⇒ 65 – 205
  • E AP ratio: 50% ⇒ 55%

Kayn

  • Health growth: 109 ⇒ 103

Lulu

  • Armor growth: 4.9 ⇒ 4.6
  • R cooldown: 100 – 80 seconds ⇒ 120 – 80 seconds

Naafiri

  • Packmate monster damage: 155% ⇒ 145%
  • Q heal bonus AD ratio: 40% ⇒ 30%

Xin Zhao

  • Armor growth: 5 ⇒ 4.5

Vi

  • Q min base damage: 45 – 145 ⇒ 40 – 120
  • Q max base damage: 90 – 290 ⇒ 100 – 300
  • Q min bonus AD ratio: 80% ⇒ 60%
  • Q max bonus AD ratio: 160% ⇒ 150%
  • W bonus AD ratio: 2.86% per 100 ⇒ 3.75% per 100
  • R mana cost: 100 – 150 ⇒ 100 flat
  • R base damage: 150 – 400 ⇒ 150 – 350

Yuumi

  • R base heal per wave: 35 – 65 ⇒ 30 – 50

Item Changes

Blackfire Torch

  • Base damage per second: 20 ⇒ 17 ⇒ 20 (revert)
  • Cost: 2800 ⇒ 2850

Bloodletter’s Veil

  • Health: 350 ⇒ 400
  • AP: 60 ⇒ 65
  • MR shred per stack: 5% ⇒ 7.5%
  • Max stacks: 6 ⇒ 4 (max shred unchanged)

Cryptbloom

  • Cost: 2850 ⇒ 3000
  • Blighting Jewel + Fiendish Codex + 900 gold ⇒ Blighting Jewel + Fiendish Codex + Amyplifying Tome + 650 gold ⇒  Blighting Jewel + Fiendish Codex + Fiendish Codex + 200 gold
  • Magic pen: 30% ⇒ 35% ⇒ 30%
  • AP: 60 ⇒ 75 ⇒ 70 ⇒ 75
  • Base heal: 100 ⇒ 75 ⇒ 100 (revert)
  • Heal AP ratio: 25% ⇒ 10% ⇒ 15% ⇒ 20%

Hextech Rocketbelt

  • Cost: 2600 ⇒ 2700
  • Health: 350 ⇒ 400 ⇒ 300
  • AP: 60 ⇒ 70
  • Cost: 2700 ⇒ 2650 (2600 live)
  • Hextech Alternator + Kindlegem + 800 gold ⇒ Hextech Alternator + Fiendish Codex + Ruby Crystal + 300 gold
  • Health: 400 ⇒ 300 (350 live)
  • Ability haste: 15 ⇒ 20

Horizon Focus

  • Cost: 2700 ⇒ 2900
  • AP: 75 ⇒ 110
  • No longer increases damage on targets by 10%
  • Activation range: 600 ⇒ 750 ⇒ 600 (revert)
  • Fiendish Codex + Fiendish Codex + Amplifying Tome + 600 gold ⇒ Fiendish Codex + Fiendish Codex + Blasting Wand + 350 gold

Liandry’s Torment

  • AP: 70 ⇒ 60

Lich Bane

  • Cost: 3200 ⇒ 2900
  • Sheen + Aether Wisp + Needlessly Large Rod + 200 gold ⇒ Sheen + Aether Wisp + Blasting Wand + 250 gold
  • AP: 115 ⇒ 100

Luden’s Companion

  • Cost: 2850 ⇒ 2750

Malignance

  • AP: 85 ⇒ 90

Morellonomicon

  • Cost: 2950 ⇒ 2850

Nashor’s Tooth

  • Cost: 3000 ⇒ 2900

Rabadon’s Deathcap

  • Cost: 3600 ⇒ 3500

Seraph’s Embrace

  • Base shield: 200 ⇒ 150
  • Shield mana ratio: 20% current mana ⇒ 15% current mana

Stormsurge

  • Cost: 2900 ⇒ 2800
  • No longer grants 30 gold if the target dies before bolt
  • Move speed: 4% ⇒ 6%
  • Passive no longer grants 25% move speed for 1.5 seconds

Unsealed Spellbook

  • Base lock out: 5 minutes ⇒ 4 minutes

When will Patch 25.10 be released?

According to the official patch schedule published by Riot Games, the League of Legends Patch 25.10 will be hitting the live servers on May 14, 2025.

Article Tags

No tags found

Tournaments

No tournaments found
Davide "Dovi" Xu

Davide "Dovi" Xu

League of Legends Content Lead
If there’s one thing Davide knows better than his morning coffee, it’s League of Legends. He has spent more than 10 years playing the game. When he’s not writing, he’s probably playing padel or pretending to work while actually watching esports tournaments.
More from Davide “Dovi” Xu >