Riot releases Shyvana nerf hotfix after explosive rework launch

Luca Urazov

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After posting absurd numbers on release, a Shyvana nerf felt inevitable, especially once she hit a 57% win rate on day one. The champion was completely dominating low-elo games, making a hotfix seem all but guaranteed.

Shyvana Nerf Hotfix
Image Credit: Riot Games

Riot’s balancing problems strike again

It has happened plenty of times before that a newly released or reworked champion ended up either being broken or completely useless. Yuumi launched in an almost unplayable state, while champions like K’Sante, Skarner, and Akali also went through heavily debated release periods. But Shyvana felt like a different kind of problem altogether. Her play rate exploded immediately after the rework, turning her into the most played champion in the game. For a jungler, sitting at a 57% win rate was completely out of line and made a hotfix feel unavoidable.

While the community has mostly welcomed Shyvana’s visual update, the same cannot really be said for the gameplay side of the rework. Players agree that the champion looks much more modern and far more fitting of her fantasy, but the actual kit has left a more mixed impression. For many, it still feels too close to the old Shyvana, only with a clunkier rhythm and less natural ability flow.

If there is one part of the rework that has clearly landed well, it is the multi-hit Dragon Form E, which has quickly become the most appreciated addition in the kit. The passive, by contrast, has struggled to win players over, with many arguing that it simply does not have enough impact to feel satisfying in actual games.

The reaction to the nerf, however, has been split. Shyvana’s dominance has been much more visible in lower elos, while her performance drops off significantly as rank increases. From Emerald onward, her win rate already falls into negative territory at around 48%. That divide has shaped the discussion around the champion: higher-elo players tend to see her as underwhelming, arguing that she is too easy to kite and lacks the burst or durability needed to stay effective, while lower-ranked players have been getting completely run over by her.

Shyvana Nerf: The Numbers

Passive:

  • Armor per Stack: 0.4 → 0.3
  • MR per Stack: 0.4 → 0.3

Q:

  • On-Hit Cooldown Reduction: 1.25 → 1
  • Passive Max Health Damage: 1% + 1.7% per 100 bonus AD + 1.3% per 100 AP → 1% + 1.1% per 100 bonus AD + 1.1% per 100 AP

Dragon Form W:

  • Heal: 100-250 + 10% bonus AD + 5% AP doubled based on missing health → 75-200 + 10% bonus AD + 5% AP doubled based on missing health

E:

  • Damage: 80 + 40 per rank + 50% bonus AD + 70% AP → 80 + 30 per rank + 35% bonus AD + 70% AP
  • Slow Efficacy: 30% + 5% per rank → 20% + 5% per rank

R:

  • Fear Duration: 1 → 0.75

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Luca Urazov

Luca Urazov

League of Legends Writer
A League of Legends player first and a writer second, Luca has spent years immersed in the game and its esports scene. Writing became a natural way to channel that passion, and his tendency to look a little too deeply into everything. Away from League, he enjoys dogs and occasionally tries to stop overthinking, with mixed results.
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