Will Popular CS:GO Map Cache Be Getting A Facelift?
Despite being one of the most played maps in CS:GO, Cache has not received any significant updates in a while. With the last of such updates happening on the last day of 2017, the map has become a tad stale and due for a change; and change we might get!
Over the past few months, Shawn “FMPONE” Snelling, the creator of Cache, has been subtly teasing and leaking and updated version of Cache.
Starting back in June, FMPONE tweeted this picture showing what looks to a Chernobyl-style area, complete with a biohazard sign and Cyrillic writing. In the comments, a fan zoomed in on the menu bar at the top of the screen, showing us the file path “NEWde_cacheLIVECT_Spawn.”
Moving on to August and Snelling showed us yet another sneak peek of the new de_cache, only this time it was an accident. As documented by esports news website Elecspo, Snelling accidentally opened his Steam screenshot folder during his “Feedback on Your Levels” series on Twitch.
In the screenshot, we can see that the map maintains its post-apocalyptic vibe while included more color, appropriately green, as well as more detailed destruction and rust.
During the same month, Snelling made a few comments about the new Cache on the Subzero FACEIT Hub, saying that “people ain’t ready for new cache” and calling it “a scary fire.” He also gave an expected release date of 2019.
Fast forward to today and we have the most significant preview yet. Snelling released a 51-second clip on Twitter as well as a screenshot, showing off a partially redesigned A site, featuring a curved wall and what looks to be some sort of APC in lieu of the red shipping container. In his own words, this is “probably the last preview you’ll get.”
When asked the reason for this, Snelling said that “truck is too easy to smoke off and can’t see the site, which makes it too easy to wrap in and gain control. then you have very easy holds. too much cover for Ts.”
He further explained that planting default will still be safe, but “you would be seen as you wrap around Red to get into safe.” While he said in that same tweet that this is not the final version of the map, he did say that “this may be the only gameplay change in the map.”
He further confirmed that the location will remain Chernobyl, Ukraine but said that “no art will be shown for the Cache remake until it is on the Steam Workshop live and ready to play.”
To summarize, the gameplay of Cache will remain largely the same while most likely getting a significant visual upgrade. The gameplay changes that will happen will be focused on making the A site easier for CTs to hold by giving more visibility from truck to site.
What do you think? Is this single gameplay change not enough for the map or is it exactly what it needed? Comment below! If Snelling does break his word and releases more previews, this article will be updated.