Trench is a fun map that can be overwhelming to players who don’t know what to expect. This guide will give you a breakdown of the map and how to use the terrain to your advantage.
Trench System
The trenches are the main routes players use to navigate the map. The perimeter of the map is one long trench that is connected by two trenches that cut through the center of the map. Players can use either side of the trench to reach the enemy’s spawn or one of the two smaller trenches.
The outside trench provides lines of sight towards each spawn point and players will often sit at one end. Players holding the outside trench can also watch for rotations through the two center trenches and help hold areas.
The two trenches in the center of the map are the quickest and safest ways to cross the center of the map. They are still vulnerable to enemy players sitting outside of the trench, however, but these players can be easily countered.
No Man’s Land
Players can exit the trench system and cross on the flat ground above, but they will likely be noticed. There are a few objects to hide behind during a firefight, but it is not recommended to stay above ground for long periods.
Some objectives are located outside the trenches, such as B flag in Domination, so being comfortable with the area is important. Both spawn areas have stairs or ladders for players to reach the high ground. However, they can also climb the trench walls in most locations.
It is possible for players to cover from above although enemies in the trenches will typically have more cover and more opportunities to flank.
Be Prepared for Close Encounters
Most engagements on Trench will be up close and personal. Submachine guns are the most appropriate weapon for this map, but assault rifles can also be used if done correctly.
Players with long-range weapons can cover the trenches from one end and prevent enemy players from flanking or pushing. They can also sit towards spawn and pick off players brave enough to traverse the top of the trench system.
Always be prepared for the enemy team to rush your position and you’ll be able to cause damage from a distance.